Teams amass points by identifying the societies portrayed on playing cards, by classifying the information according to the aspects, and by connecting the documents to various big ideas and ;…
NEW: An English, adapted and expanded version is now available! Using live Google drawings, the English version of the original CS des Découvreurs French package now includes the front of the card,…
Below are various SMARTBoard Tools produced over the last few years by EMSB consultant Canjita Gomes for the LEARN community, and a couple more packages for Cycle 2 and 3 posted…
Another package of tools by Canjita Gomes, former consultant at EMSB, and her team, and brought to you by yours truly at LEARN. The activities allow students to…
Welcome to the Societies & Territories student site
This elementary-level resource site is an English adaptation of the original RECITUS Sociétés et Territoires. Now in an all-new phase of development, we are verifying and expanding existing image collections, creating and adding SMARTBoard activities, and most recently developing game-styled review strategies such as the Chronos Timeline Game and Cards and the new Cycle 2 card game Review Societies and Connect the Facts!
Students, browse the different societies to learn more! Via the top menu see sections like:
Teaching and Learning Tools
Teachers please visit the Learning Approaches (Older LES, Projects, Etc.) page for an overview of available teaching strategies and tools, and also navigate through the various sections in the Teacher Strategies menu at top right. Some recent and key additions are also highlighted below:
Chronos Timeline Game and Cards
Work (and play!) with chronology in the social sciences. Chronos, is a board game inspired by Timeline, that features the 35+ events from the primary history program. Chronos stimulates motivation in your students and promotes collaborative work. Throughout the game, students must build timelines in a competitive context. At the same time, they have to validate hypotheses in order to situate the events in relation to each other. Variations of the game are also proposed. The target audience for the game is the 3rd cycle of primary school. Go to page
Cycle 2 card game: Review Societies and Connect the Facts!
Teams amass points by identifying the societies portrayed on playing cards, by classifying the information according to the aspects, and by connecting documents to various concepts. Over a hundred cards are being produced for Inca, Iroquoian and Algonquian societies, along with vocabulary words, and additional images and media. This card game strategy could be used to review and remind students of the facts related to these societies. Go to page
RECITUS: Virtual Reality task comparing Inca and Iroquois
Sample task using Google Streetview VR and 360 views, as part of RECITUS workshop on “La réalité virtuelle en univers social” “Elementary school students to discover and compare territories specific to Iroquoian and Incan societies. They must describe what they see in each landscape and associate them with the correct society. After having read a short documentary file taken from the Societies and Territories site, they interpret what they saw and compare the economy and the territory of the two societies.” (Click here to open the task document and answer key)
SMARTBoard Tools Galore!
Various SMARTBoard Tools are available in different sections throughout this site. They were produced over the last few years by EMSB consultant Canjita Gomes for the LEARN community, and a few new packages for Cycle 2 and 3 wree posted by the team at Eastern Townships School Board! (Go to article)