Goal of the game:
This is a game to test your knowledge on a given society (for example, New-France in 1745). It is a board game with cards. Every turn, we will reveal a card. Players will estimate some elements related to that card such as the time period, the location and an aspect related to this card. Points are made for each element. This card game strategy could be used to review and remind students of the facts related to various societies (selected according to time period studied).  It assumes previous knowledge of each card.

Intellectual Operations covered: 
Characterize a society:  Characterized in terms of the aspects (political, economic, cultural, demographic).
Situate in time and space:  Situate the information of the card on the map, and on the timeline.

GAME RULES and INSTRUCTIONS >>
Game instructions and additional tools (board, aspects defined, etc.) are available here.
Also, the actual Google document is available here should you wish to change them to suit your needs.

PRINT AVAILABLE CARDS >>
To print, the best strategy is to first visit our card printing page here and load ALL the cards presently available, then follow the instructions and different options for printing.
Again, the actual folder of Google Drawings is also accessible here, should you wish to copy and create your own versions!

Note: This game idea was inspired by Chronos Timeline game as well as FAUNA, a game by Friedemann Friese. This game strategy also uses the same Google Drawings templates used in the Chronos Timeline game on LEARN here. And also some of the game designs and card ideas in the Cycle 2 Card game: Review societies & connect the facts!